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Olli Kettunen

E-mail: oj.kettunen[at]gmail.com

Phone: +358 50 574 0131

Welcome to my personal Website!

Featured professional projects

Rendering Engine Preview

Frozenbyte Oy - Starbase

Starbase is a 3D FPS/3rd person shooter game published by Frozenbyte where I worked as a gameplay programmer.

Physics Simulation Preview

Bugbear Entertainment Ltd. - Wreckfest

Wreckfest is a car game published by Bugbear. I worked as a graphics programmer trainee for the project.

Game Tooling Preview

Rivergames Oy - Wheelie Racing

Wheelie racing is a survival runner game by RiverGames where player tries to make wheelies with bikes as long as possible.

Featured Projects of my own

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Physically Based Renderer

A low-level graphics engine focusing on OpenGL and C++, featuring real-time rasterizer and physically based workflows.

C++ OpenGL GLSL PBR
Physics Simulation Preview

WebGL2 Renderer

WebGl2 based renderer for browsers focusing on rasterizer and physically based rendering.

TypeScript WebGL2 GLSL PBR
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Mooncat Riddle

Word manipulation game for mobile mobile platform iOS. Project was made with Unity game engine.

Unity C#
Game Tooling Preview

Phorm

2D puzzle game for mobile mobile platform iOS and Android with MOAI engine. Game project made with co-students.

Lua MOAI